We can't find the internet
Attempting to reconnect
Back Duel For Cardia Rulebook Preview (Page 11 of 14)
DECK I CLARIFICATIONS
HIRED BLADE: Both this card and the opposing card count as played. Then discard both cards (see Discard cards on p. 10).
MEDIATOR: If the ongoing token is removed, the ability ceases to be in effect and the card with the higher influence immediately wins this encounter.
JUDGE: Place 1 signet onto your card in every encounter that is a tie. You also win ties in encounters played from now on. As usual, the ability of the other card is not triggered. If any encounter ceases to be a tie, the card with the higher influence immediately wins that encounter. If this ability ceases to be in effect, remove all signets placed due to this ability. This ability does not make you win a tie for number of signets (phase 3). If both players have a Judge with an ongoing token on it, both win all tied encounters.
PUPPETEER: The influence of the drawn card determines who wins this encounter. If the drawn card has a lower influence than your PUPPETEER, its ability is not activated (you have already activated an ability in the current encounter - that of your PUPPETEER). If you cannot replace the discarded card because your opponent has no cards in hand, it counts as them being unable to play, so you win the game.
CLOCKMAKER: If there is no previous encounter, ignore the first part of the ability. Resolve the second part as usual.
TREASURER: Place an additional signet on the card. This can also be your opponent's card. It remains there as long as the ability is in effect.