Boxtree Builder

Back Agent Avenue Rulebook Preview (Page 9 of 16)

REMINDERS & CLARIFICATIONS

  • During the Play step, the 2 cards you play from your hand (1 face up and 1 face down) must have different card names. In the rare case that all the cards in your hand have the same card name, it is allowed to play 2 identical cards.
  • If the agent deck is empty, you can't discard an agent card from your hand to draw a new one.
  • If the agent deck is empty, you draw no more agent cards and continue playing.
  • There is no upper limit to the number of agent cards you can have in play or in hand.
  • During the Recruit step, if you recruit your 4th, 5th, or 6th agent of the same name, you treat it as your 3rd.
  • You can win the game only during the End step, not during the Recruit step. If your opponent recruits their 3rd Codebreaker, you continue playing until the End step. If you catch their meeple during the same turn, the player whose turn it is (the active player) wins the game.
  • If you catch your opponent's meeple but it "escapes" forward during the same turn, it doesn't count as you catching it.
  • To catch your opponent's meeple, you don't necessarily have to reach exactly its position. If the position of your meeple exceeds the position of their meeple, it counts as you catching it.
  • If your opponent's meeple moves backward and their position is now the same as yours or behind yours, it counts as you catching it.